BYOD Security – The Secure Approach to Supporting Employee Devices

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This is the final blog post in a series providing guidance on rolling out and managing a successful Bring-Your-Own-Device (BYOD) program in your organization.  In the previous post in this series we talked about BYOD not being a strategy in itself. Allowing employees to use a device of their choice should be rolled out in […]

Mobility News Briefing – August 5

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It’s hard to keep up with every news story, interesting article, and blog post. Catch us every Friday for a roundup of the stories we think you want to know about each week. Subscribe to make sure you don’t miss an update! Verizon set to acquire Fleetmatics for $2.4 billion… The story? Verizon Communication announced […]

Best Practices for BYOD Policies and Programs

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This is the second blog post in a series providing guidance on rolling out and managing a successful Bring-Your-Own-Device (BYOD) program in your organization.  Bring your own device (BYOD) by itself is not a strategy; it’s a decision on whether or not to support the device of choice of mobile users in your organization. Can […]

Mobility News Briefing – July 22

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It’s hard to keep up with every news story, interesting article, and blog post. Catch us every Friday for a roundup of the stories we think you want to know about each week. Subscribe to make sure you don’t miss an update! Pokemon GO: the need to know stats and impact on companies worldwide… The story? It’s […]

BYOD and the Employee: Choice, Benefits, and IoT Enablement

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This is the first blog post in a series providing guidance on rolling out and managing a successful Bring-Your-Own-Device (BYOD) program in your organization.  BYOD and the Employee BYOD is no longer a trend, but a reality that most organizations are facing when it comes to supporting workers that want anytime, anywhere access to corporate […]

Mobile UX: 3 Tips from Expert App Developers

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User experience is important across the board — from tangible products to digital websites and apps. Bill Bendrot, Manager of Services and Mobile for the Employee Tools group at Electronic Arts, shared in a recent LiME podcast episode that for mobile apps, “user experience is absolutely critical”. Ionic Framework’s co-founder, Ben Sperry, and lead developer, Adam […]

Mobility News Briefing – July 8

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It’s hard to keep up with every news story, interesting article, and blog post. Catch us every Friday for a roundup of the stories we think you want to know about each week. Subscribe to make sure you don’t miss an update! Looking ahead to 2050… How will technology change the way we live? The […]

Mobile Expert Interview with Ionic Framework’s Ben Sperry and Adam Bradley

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This week on the Life in the Mobile Enterprise (LiME) podcast, I interview co-founder, Ben Sperry, and lead developer, Adam Bradley, of the Ionic Framework, an open-source mobile framework. Ionic had enabled web developers to build over 2 million high quality mobile apps with the web technologies they are familiar with – HTML, CSS and JavaScript. Tune in […]

Mobility News Briefing – June 3

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It’s hard to keep up with every news story, interesting article, and blog post. Catch us every Friday for a roundup of the stories we think you want to know about each week. Subscribe to make sure you don’t miss an update! What you need to know about mobile app user retention and abandonment [Study […]

Tips from Bill Bendrot, Mobile Expert at Electronic Arts

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This week on the Life in the Mobile Enterprise (LiME) podcast, I interview Bill Bendrot, Manager of Services and Mobile for the Employee Tools group at Electronic Arts. 18 months ago Bill was tasked with building an internal mobile development program from the ground up at EA. Today, it is one of the most innovative in the industry. […]